Friday 21 August 2015

MechWarrior: Online - Centurion CN9-AH Build


The Centurion has always been my favourite Mech. I absolutely loved the Wang with that AC20 and 2 MPL running around at high speeds and just finishing off those who are open and causing considerable amount of damage with they're fresh.

However as Mechs are released, the venerable Centurion, well it's fun. But just not as great as it used to be. Regardless, it's a fun Mech to run from time to time.

Friday 14 August 2015

MechWarrior: Online - Panther PNT-10K Build


I absolutely love the Panther. It's actually a really shitty Mech as far as I'm concerned. It's slow. Extremely slow compared to other Light Mechs. And really, just doesn't fit in well. But I absolutely love this thing. Despite that low speed for a Light Mech. It doesn't carry a high Alpha damage. Doesn't have good DPS. But it's amazing what one can pull off in this Mech.

It is just so much fun. Truth, I don't run this as a "Light Mech". More like a Medium Mech that just happens to be small and has low Armour.

Friday 7 August 2015

MechWarrior: Online - Ebon Jaguar EBJ-PRIME (Any OmniVariant) Build


So generally I'm pretty much a "crap" (crap being a relative term), pilot in terms of anything that is not a Light Mech or super fast. However I just like being harsh on myself...

Regardless, the Ebon Jaguar is a fantastic Mech, possibly even OP. Hell I feel it is. It is an amazing Mech and it's almost impossible to do bad in it. However, it can still be easily brought down if you know how.

This post today however, is not about how easy it is to kill; but of course, a very good build that I found is extremely successful.

Saturday 1 August 2015

MechWarrior: Online - Ebon Jaguar - Dual CUAC10 Gameplay


Coming this week is my personal favourite build for the Ebon Jaguar. It's primary feature are the dual CUAC10s.

This video shows off the power of the Ebon Jaguar and even with mistakes being made, this Mech can still survive and is still super strong! There is no commentary sadly; still messing around with some of Shadowplay's features and encountering a few bugs.